How Video Games are Associated with Flow and the American Camino - Christian Callaghan

     Although this blogger post may look similar to my essay it discusses an entirely different approach to the experiences we have while playing video games. Before spring break, we discussed the idea of flow and how that state allows us to focus and home in on what is going around us while becoming hyper focused on specific concepts of nature. This idea is also apparent in video games as many individuals experience a state in which the outside environment becomes almost an outside world secondary to the game. Much like Professor Redick discusses in the American Camino with the sounds of nature - in the game we can hear our teammates sheathing their swords, pounding boots of our enemies running in our direction and the racking of ammunition in our left ear while we are warned about out impending death in our right. These games speed up pour lives significantly in terms of experiences we will never get to have outside of the video game but slows down the moments we have allowing us to hyper analyze everything around us. To truly enjoy a video game, finding the flow in it is vital.

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